“I’m all for gender equality, and the news that women would be hacking and slashing their way through the traditionally testosterone-fueled world of Gears of War filled me with a special sort of glee I usually reserve for chance meetings with Eric Roberts or discovering that there is not one but two free toys in my specially-marked box of Kellogg’s Corn Flakes. you have to understand, this is a Big Fucking Deal.
But the press fussed over ridiculous details, such as whether or not it’d be okay for women to be hacked to pieces with a chainsaw in the game. Such was the no-brainer’dness of the question that all of the other details got pushed out of everybody’s head… including mine.
Imagine, for a moment, the Gears of War universe. Imagine its inhabitants for a second - traditionally, the men are big, muscle-bound goliaths touting incredibly large guns, leaping over walls and forcing chainsaws into people’s solar plexuses. The women - that is, the women we’ve seen so far - have generally been a lot leaner. Thin, attractive characters who tick every “woman in videogame” box.
With this in mind, take a look at this screenshot… …and ask yourself: If that not-particularly-bulky woman can carry that fucking heavy gun, why the balls do all the male characters need to be so over-the-top muscular?
[Answer: They’re being rendered in the Unreal Engine. Arf.]”—
I’ve been playing Borderlands for about a week now. Verdict: Not a bad wee game, barring a few annoying quirks (Inventory lag? Awesome.) Definitely needs to be played multiplayer though, solo play starts dragging pretty quickly.
I’ve also been playing Settlers VII: Paths to a Kingdom which is again pretty fun, but kind of repetitive. There isn’t a lot of depth to the gameplay that I can see, but maybe I’m missing something.
Funny story though: I’ve had major issues with the copy protection on both games. Borderlands’ SecuROM setup refuses to let me launch the game from my start menu-I have to run the .exe on the DVD every time. And Settlers’ internet-based validation is a pain in the arse: every time the connection to the Ubisoft server drops (for whatever reason) the game fucking freezes in place and doesn’t let you do anything except save and exit. Even with a relatively good connection like mine the latency between here in New Zealand and wherever the Ubisoft servers are located is enough to make this happen regularly, which is irritating the first time it happens and beyond aggravating the hundredth time. And of course I can’t play the game at all if my internet stops working.
I have only ever used legitimately purchased copies of games on my computer, but I find it mindboggling that every single non-MMO game I’ve bought in the last two years has been plagued by issues with copy protection, to the point where I have had to return some games or download “No CD” hacks to allow me to play other games I legitimately own. I am completely behind the desire of game publishers to protect their investments and ensure they’re paid for the work they do, but surely anti-piracy measures need to be unobtrusive to legitimate game owners. Otherwise you’re just encouraging people to avoid buying games, since obtaining pirated copies is (relatively) painless.