I still think it’s pretty cool that, Jeff Grubb, AKA the guy who wrote some of my favourite Forgotten Realms and Dragonlance source material, is also a designer at ArenaNet for Guild Wars 2.
One thing I like about Guild Wars 2 (amongst many other things) is the scale of the zones. Cities (like Ebonhawke above) actually feel large enough to support the number of NPCs you see wandering around.
Shadow Behemoth group boss in Godslost Swamp, Queensdale, in Guild Wars 2.
I’ve never even seen this event trigger, and I’ve been playing since launch. Not a difficult fight, just needs a lot of people.